TIE-Fighter Heavy
Great mass and base modifiers allow this ship to be utilized for PvP, having such great mass and modifiers is at the expense of a hitbox that is larger than PvP interceptors that share similar modifiers. Great ship for
Ace of Aces transitions.
TIE-Advanced
An Imperial’s go-to PvP ship, it has a low mass limit meaning every point counts equipping it. Coupled with the fact it has two gun slots means it’s one of the hardest
Ships to kit out well in the game. It also has one of the largest hitboxes for an interceptor in the game.
TIE-Bomber
A good ship for both PvE and PvP, it has mediocre base modifiers which means for PvP it requires a lot of practice and of course a good engine! It is mainly used for the PvE though and performs well. Note: not a beginners PvP ship.
TIE-Oppressor
I thought I would mention this ship because of its three missile launcher slots, the TIE-Bomber outclasses this ship in every way possible excluding the fact it has two additional launchers over the TIE-Bomber. Same rules apply as the TIE-Bomber but the ship leans more towards PvP for the aforementioned reasons.
TIE-Defender
The staple ship of the discerning Imperial
Pilot. This ship is meant to match the modifiers of the Advanced X-Wing but many pilots notice a slight underperformance in comparison. Do not let this taint your view though all round it is one of the best Imperial
Ships in the game. A high mass limit, three gun slots, and good modifiers means this ship is well-suited for both PvE and PvP equally.
Royal Guard Interceptor (RGI)
Obtained through completing a questline on Kashyyyk, this ship is devastating in a PvP setting. Due to its one gun slot though it does not fare well in PvE. It has extremely good base modifiers and one of the best slides in the game. It also has a great mass limit. Do not be surprised if pilots call out your skill if you do well flying it as a newcomer.
VT49-Decimator
YE4-Gunship
by VikingMando (Discord: VikingMando#5511)