PvP Combat Changes

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  • PvP Combat Changes

    SWG Evolve includes a large number of combat adjustments designed to improve PvP balance and reduce frustrating mechanics.

    These changes are part of the broader Combat Evolved system.




    Crowd Control Recourse System

    To prevent players from being permanently locked down during PvP fights, recourse timers were introduced for several crowd control effects.

    Current recourse timers include:

    • Stuns – 8 seconds
    • Roots – 8 seconds
    • Dazes – 12 seconds

    These timers provide temporary immunity after the effect is applied.




    Combat Queue Improvements

    Several defensive abilities were adjusted to have higher combat queue priority.

    This improves:

    • Ability responsiveness
    • Combat reliability
    • Reduction of ability misfires

    These improvements benefit both PvE and PvP combat.




    Stat Calculation Adjustments

    Several combat calculations were updated to improve balance.

    Examples include:

    • Adjusted defensive stat scaling
    • Improved proc reliability
    • Updated stat formulas

    These changes make combat more predictable and skill-based.




    Control Effect Standardization

    Many control effects were standardized to improve PvP fairness.

    Changes include:

    • Shared cooldown timers for some abilities
    • Standardized control effect durations
    • Reduced stacking of control effects

    These changes reduce the likelihood of players being locked out of combat.




    PvP Revive Adjustments

    Revive mechanics were adjusted to reduce abuse during PvP combat.

    Changes include:

    • Standardized revive cooldowns
    • Improved revive command organization
    • Removal of redundant revive systems




    Summary

    Combat adjustments in Evolve aim to create fair, competitive PvP encounters.

    Key improvements include:

    • Crowd control recourse timers
    • Improved combat reliability
    • Balanced stat calculations
    • Reduced chain control effects

    These systems support a more dynamic and skill-driven PvP environment.