Buffs QOL

  • Views Views: 1,291
  • Last updated Last updated:
  • iconmedicgold.png

    • Once per Account Jewelry Set (Inspired by SWG: Beyond)

    Medic Buffs as craftable stims (by Medics)

    • Increased the harvest faire buff rate, 1 Ent point is 1 BER to harvesters placed (Credit Reedux)

    • Gave Medics the ability to craft heal stims

    • Re-Enabled Smuggler's ability to craft spice

    • Officer Stim drops now include both heal stims and tac stims (Inspired by SWG: Beyond)

    • Officer Stims no longer expire

    • Improved Helper Monkey Buffs (Credit Fryakin)

    • Removed restrictions on which pet types can learn Helper Monkey Buffs

    • Increased the hand sampler Entertainer buff rate, which should be twice as good as it was (Credit Reedux)

    • Buffs no longer decay upon death

    • Separate Foods and Drinks to be separate buffs

    • GCW Buff Banner now applies class buffs related to the trained novice boxes

    • General Buff Banner now grants all GCW class buffs

    • Grant everyone the Power-Assisted Sprint (Credit DWTerabyte)

    Squad Leader Stim crates now have a loot all option (Credit Sage)

    • Extended Base Medic Buffs to 2 hours (No Jewelry Set Required)

    • Adjusted reuse timer on Crafted Med Buff Stims

    • Mustafarian Injector buff duration increased to 2 hours

    • Removed the "Unique" restriction from Aurilian Buff Crystals (can purchase multiple)

    • High Yield, Inoculation, Toughen, and Adrenaline moved to their own buff group (no longer share with Scatter and Charge)
  • Loading…