World Bosses QOL

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  • World Bosses​

    World Bosses are powerful, server-wide encounters in SWG Evolve designed for coordinated group play. These bosses offer challenging fights and rewarding loot, and each NPC has an individual respawn window after being defeated.

    General Information​

    • Total World Bosses: 9
    • Respawn Timer: Each World Boss has an individual respawn window ranging from 6 to 14 hours after being defeated
    • Group Size: 8-32
    Each World Boss spawns at a fixed location. After being defeated, that specific NPC can respawn anytime within its individual 6 to 14 hour window. Because of this, exact spawn times are not publicly announced.

    World Boss Travel​

    A World Boss Quick Travel Device is available for purchase from the World Boss Token Vendor.

    • Vendor Location: In front of the Mos Eisley Starport
    • Coordinates: /waypoint 3514 -4831
    This device allows players to fly directly to the locations of all World Boss encounters.

    • Cost: 10 World Boss Tokens

    World Boss Locations​

    Below is a complete list of all currently available World Bosses and their spawn locations.

    Grand Horn​

    • Planet: Tatooine
    • Coordinates: /waypoint 6651 5427

    Diego Luna (Wampa)​

    • Planet: Corellia
    • Coordinates: /waypoint 3581 6524

    Nightsister Rancor Tamer​

    • Planet: Dathomir
    • Coordinates: /waypoint -4878 5252

    HK-47​

    • Planet: Rori
    • Coordinates: /waypoint 6780 7191

    Malfosa​

    • Planet: Ednor
    • Coordinates: /waypoint 2576 5852

    Death Watch General​

    • Planet: Talus
    • Coordinates: /waypoint -4359 3947

    The Terror of Hollowwen​

    • Planet: Dantooine
    • Coordinates: /waypoint -490 -3984

    Ancient Sith Spirit​

    • Planet: Dantooine
    • Coordinates: /waypoint 6330 4559

    Life Day Matriarch​

    • Planet: Mustifar
    • Coordinates: /waypoint -3120 -1876

    Notes​

    • World Boss encounters are intended to be challenging and may require multiple players with varied roles.
    • Respawn times are intentionally variable to prevent predictable farming.
    • Additional World Bosses may be added in future updates.