Chapter 1.10: Hotfix - 11/11/2023

Accounts:
  • Increased character limits to 7 per account to go with new rules
    • Requests can be made to consolidate characters from defunct secondary accounts

Crafting:
  • Reduced the resource count and structure module count (2) for Wall Modules
  • Reduced Wall Module count (12) for Elite Harvesters (Credit VikingMando)

DWB:
  • In addition to all mandalorian armor schematics being able to be crafted in the various rooms in the DWB players should now be able to correctly enter those rooms
    • (All 10 schematics can be made from any of the rooms) (Credit NORD)

Collection Loot:
  • Increased chance for a NPC to drop Collection Loot for ATK Players (reduced for AFK)
  • Equalized the chance for collection loot in the open world
    • This means if a collection has 10 items, you have a 1/10 chance of getting that item IF that collection table rolls
    • NPCs generally have multiple collection loot tables, it is random which collection table gets chosen, from there it is an equal random chance of which collection component you get
    • This is an ongoing effort to reward ATK play instead of encouraging AFK play by having some open world collection items super rare

Harvesting:
  • Shellfish Harvesting will now only gather resources for the specific planet so it does not give the appearance of not stacking appropriately

Additonal Changes:
  • Fixed String for Lasting Performance (Credit Reyna)
  • Fixed Player Health/Max Health randomly dropping
  • Player health has also been increased across the board
  • Meatlump Vendor should now function appropriately (Credit Fulcore)
  • Removed fee for traveling TO Aurilia for the contacts (Credit Sage)
  • Reduced travel fees FROM Aurilia down to 1000 credits from 2500 (Credit Sage)
  • Removed species restrictions from weapons (Credit Cyco)
    • Disclaimer there could still be some older weapons from PreCU that have these restrictions specified in individual files
 
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