Space QoL

Citrine

New member
Oct 15, 2023
21
6
3
I will do my best to keep up with suggestions for space related QoLs, and credit players who suggest them!

1. Change the RE modifier on level 9 starship components to 7% (up from 6% at present)

2. Add a pilot jewelry set that offers a 60 second burst run with a 5 minute cooldown timer

3. Add entertainer buffs for pilots: 10% starship component loot chance, and a 25% starship collectibles loot chance

4. Add all eight starship collectibles and all tiers (1-5) to the nova orion duty token vendor. 10 tokens for tier 1, 20 tokens for tier 2, 30 tokens for tier 3, 40 tokens for tier 4, and 50 tokens for tier 5.

5. Allow Imperial Novice pilots the use of heavy mass tie fighters at novice (instead of tier 1 currently). Rebel and Neutral pilots get this certification at novice, and this would level the playing field.

6. Introduce a GCW rank system for pilots.
Enlisted ranks would be as follows Recruit>Petty Officer>Senior Chief>Master Chief> Wing Commander
Officer ranks would be as follows Lieutenant>Captain>Major>Colonel>Fleet Admiral > Moff (imperial rank - reserved for the #1 ranked imperial pilot) General (Rebel rank for the #1 ranked rebel pilot).
In order to rank up into officer ranks, players must obtain valor commendations from space PVP kills. No maintenance will be required once players obtain the rank, however, pilots will have the option to change their displayed rank for roleplay purposes.

7. Introduce guild space stations! These stations can be deployed over planets, and can be attacked by players. It would be necessary for all guild space stations to be defeated before a planetary blockade could be brought down. Also, players would be able to travel to any shuttle/spaceport from the station (including player city shuttles!). Although these stations can be attacked, they can only be disabled (not destroyed), allowing thier planetary defenses to come down allowing ground assaults to remove a planetary blockade.

8. Introduce a space-related world boss, where players of all factions would unite to take down. I'd personally like to take down a reknown black sun ace squadron.

9. Introduce guild capital ships [not attackable] (stationary - but offer some buff to pilots who are within 5000m). These buffs could be extra GCW, duty tokens, station tokens, rank tokens, exp etc. These guild capital ships can be moved once per week to offer a gcw presence in varying space zones with the exception of ord mantel, they cannot go there.

10. Change the quest repeat timer for Nym's starmap from 24 hours down to 12hrs or even 8hrs.

11. Allow players to spend their own (50,000cr) instead of nym's fake credits, to bypass a step on the final leg of this quest.

12. Add chronicles that allow chronicle masters the ability to create space related or themed quests. (chronicler QoL)

13. Allow the starship collectibles collection to be repeatable.

14. Add starship terminals to Mensix and to player cities.

15. Introduce new draft schematics for tailors with space themed outfits/uniforms. I'd personally like to have an admiral thrawn looking outfit with the rank insignia displayed. You could also add these to an existing station token vendor on talus/rori.

16. Place a Starship terminal at the Theed palace entrance to allow RSF pilots a lesser burden of getting to and back from their pilot trainers.

17. Reduce homeport/hyperspace travel time to 10 seconds.
 
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